Post by ozy on Sept 16, 2012 17:28:07 GMT -5
MUSTAPHA
GAD KNIGHT
◦ As a nox sympathizer, Mustapha naturally moves through the safe, social channels offered by that affiliation. He's not a radical and wouldn't even have aggressive feelings against a lux unless attacked. His affiliation stays at the workplace.
◦ The man makes them motivated. He's a young but renowned journalist that specializes in rhetoric and propaganda. He can be your speechwriter! His speaking skills are usually on paper though. That commercial about the war effort? That was all him.
◦ He's a learned navigator. So, if you're nox and need a shipmate, he's perfect for the job. Besides, he needs to get away from the newspaper office space.
◦ He makes friends with those in power. He's generally a great judge of character and doesn't truly expose his feelings to those he deems as corrupt. Mustapha loves policy, however, and can even be a private adviser to a city admin or nox political leader.
◦ Being a battlefield journalist isn't a particularly safe occupation. He's going to need a bodyguard. He doesn't discriminate on any personal feature. He prefers talkers though.
◦ He's a little...detached. Always on the highest speed, he could really use a girlfriend. Someone who's low maintenance and caring. It especially works if they're a nox intellectual as well. He needs someone to slow him down.;
◦ Someone's got a hit out for him. Spies that want to slip something in his coffee are probably out there. Military might not want to waste too much time on him but they might. Someone low-key might work as a potential foe.
◦ Who would he be if he didn't have a political opposite. Someone on the intellectual or propaganda side who simply doesn't take his shit. A battle of wits and speech would be epic indeed.
◦ Finally, he lives in Sinnoh. He doesn't really travel throughout the regions unless it is to report on battles and skirmishes. Keep that in mind when plotting.