Post by volkner on Oct 13, 2011 20:23:42 GMT -5
[atrb=border,0,true][atrb=cellspacing,0,true][atrb=style, background-image: url(http://i42.tinypic.com/vqjnld.jpg);] LUX: VOLKNER GALVANI like a rolling thunder, chasing the wind |
[cs=4][atrb=style, background:white; width:322px; padding:10px;] FULL NAME |
Volkner Gernot Galvani. Call him Volkner. If he genuinely likes you, you can get away any nickname you'd like, bar none. Otherwise, you should really stick with Volkner.
ORIGINS
25. Born in Sunyshore City, raised in Sunyshore City, and twenty-five years into his life, he's still in Sunyshore City. Suffice to say that he likes his hometown lots. Much of the city's infrastructure and eco-technology is his handiwork, and while he doesn't talk much of it, it's a point of pride. His family's been there for generations, and while Volkner's happy to leave for a bit of traveling at the drop of a hat, he always comes back.
SEXUALITY
Pansexual; he's not limited by gender, appearance, or what-have-you, all that matters is that you're interesting to him--although either way, it's safe to say that Volkner's probably more interested in a battle than anything else.
OCCUPATION
Gym leader, and Sunyshore Gym is still running despite the war. He takes his gym duties seriously, and even Lux's demands are thrown aside if a challenger comes through the door. In fact, Lux quite often gets told to shove it, because Volkner's used to running his city however he damn well wants. He's well aware that the city's quite infested with Nox agents, but as long as they're paying their taxes and bringing in commerce, he'll look the other way. However, be forewarned: while Volkner's fine with Nox stepping out of line, he's not fine with Nox disturbing the peace.
ALLEGIANCE
His relationship with Lux comes and goes. Sometimes they're positively honeymooning, and other times they're on verge of a divorce. Volkner runs his city his way, whether Lux likes it or not. He's had all too many spats with Lux, and even more instances of lies, cover-ups, unreliability, and then enthusiastic, heroic cooperation. Basically, Volkner is Lux's bitchy on-and-off girlfriend. It's bad--but when it comes down to it, he won't step down as a gym leader, and he won't leave Sunyshore City. If push comes to shove, Volkner will always be the one to fold.
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[style=height:200px;width:46%; text-align:justify; font-size:10px; padding:2%; overflow:auto; float:left; border-bottom: 1px silver dotted;]POSITIVE TRAITS:
▪ competent
▪ independent
▪ cool-headed
▪ daring
▪ rational
▪ inventive
▪ intelligent
▪ curious
▪ educated
▪ witty
▪ a gracious loser
▪ can at least pretend to be sociable
NEGATIVE TRAITS:
▪ detached
▪ lacking empathy
▪ reckless
▪ battle-hungry
▪ misanthropic
▪ taciurn
▪ flippant
▪ callous
▪ snarky
▪ anti-authority
▪ should invest in a deathwish
LIKES:
▪ technology
▪ Flint
▪ hugging trees
▪ battles
▪ engineering, electronics, mechanics
▪ mathematics, chemistry, physics
▪ inventing stuff
▪ anything that goes snap crackle boom
▪ science fiction and other geeky stuff
▪ putting his life on the line
▪ the worst techno music you have ever heard
DISLIKES:
▪ boredom
▪ his depression, if it strikes
▪ wasting time
▪ having nothing to do
▪ following orders
▪ routine and schedules
▪ authority
▪ Lux when they're being bossy
▪ Nox when they're being boring
▪ Flint when he's being annoying
SECRETS:
▪ The depression seen in DPP is actually chronic, typically triggered by boredom and the belief that life is full of humdrum blah that's not worth experiencing. He doesn't medicate, although he possibly should. Volkner never talks about it, and he doesn't think talking would help. Instead, he just relies on epic battles and epic wars to keep his mind of things. Ironically, the war's made him pretty much stable and happy.
▪ Volkner is super protective of his hometown, and he will do everything in his power to make sure the war stops at the city's walls. For now, he's easy on Nox in the Sunyshore despite the city being under Lux control, but if Nox tries anything funny, everyone better run and get their garchomps, because it's thunder and lightning time.
▪ He'd like to train steel pokemon, especially the gear-like ones, but he'd loathe give up a family lineage of electric specialists
▪ competent
▪ independent
▪ cool-headed
▪ daring
▪ rational
▪ inventive
▪ intelligent
▪ curious
▪ educated
▪ witty
▪ a gracious loser
▪ can at least pretend to be sociable
NEGATIVE TRAITS:
▪ detached
▪ lacking empathy
▪ reckless
▪ battle-hungry
▪ misanthropic
▪ taciurn
▪ flippant
▪ callous
▪ snarky
▪ anti-authority
▪ should invest in a deathwish
LIKES:
▪ technology
▪ Flint
▪ hugging trees
▪ battles
▪ engineering, electronics, mechanics
▪ mathematics, chemistry, physics
▪ inventing stuff
▪ anything that goes snap crackle boom
▪ science fiction and other geeky stuff
▪ putting his life on the line
▪ the worst techno music you have ever heard
DISLIKES:
▪ boredom
▪ his depression, if it strikes
▪ wasting time
▪ having nothing to do
▪ following orders
▪ routine and schedules
▪ authority
▪ Lux when they're being bossy
▪ Nox when they're being boring
▪ Flint when he's being annoying
SECRETS:
▪ The depression seen in DPP is actually chronic, typically triggered by boredom and the belief that life is full of humdrum blah that's not worth experiencing. He doesn't medicate, although he possibly should. Volkner never talks about it, and he doesn't think talking would help. Instead, he just relies on epic battles and epic wars to keep his mind of things. Ironically, the war's made him pretty much stable and happy.
▪ Volkner is super protective of his hometown, and he will do everything in his power to make sure the war stops at the city's walls. For now, he's easy on Nox in the Sunyshore despite the city being under Lux control, but if Nox tries anything funny, everyone better run and get their garchomps, because it's thunder and lightning time.
▪ He'd like to train steel pokemon, especially the gear-like ones, but he'd loathe give up a family lineage of electric specialists
POKÉMON
ENDER
Nature: naughty
Moves: ice fang, crunch, superpower, wild charge
NOVINHA
Nature: timid
Moves: charge beam, wish, signal beam, bite
ALAI
Nature: adamant
Moves: wild charge, fire punch, cross chop, ice punch
JANE
Nature: sassy
Moves: wish, iron tail, thunderbolt, surf
MAZER
Nature: calm
Moves: magnet rise, magnet bomb, lock-on, zap cannon
BEAN
Nature: timid
Moves: discharge, bug buzz, sucker punch, cross poison
IN PC
ENDER
Nature: naughty
Moves: ice fang, crunch, superpower, wild charge
NOVINHA
Nature: timid
Moves: charge beam, wish, signal beam, bite
ALAI
Nature: adamant
Moves: wild charge, fire punch, cross chop, ice punch
JANE
Nature: sassy
Moves: wish, iron tail, thunderbolt, surf
MAZER
Nature: calm
Moves: magnet rise, magnet bomb, lock-on, zap cannon
BEAN
Nature: timid
Moves: discharge, bug buzz, sucker punch, cross poison
IN PC
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POKEMON, volkner as VOLKNER GALVANI
made by KATYA for PRE
[/td][/tr][/table][/center]made by KATYA for PRE